Jàwbíhdran Ji̊ Qi̊v (/jəw/ /ˈbɪ̞dran/ [barrel; drum] [beautiful]) is a subtropical Large City located in the Kririsi̊mù Region of the Tetburland.
The name Jàwbíhdran Ji̊ Qi̊v is derived from the Goblin language, as Jàwbíhdran Ji̊ Qi̊v was founded by Byoctîj, who was culturaly Tauran.
Climate
Jàwbíhdran Ji̊ Qi̊v has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a warm 26°C (78°F). Jàwbíhdran Ji̊ Qi̊v receives an average of 175 cm/y (68 in/y) of precipitation, most of which comes in the form of rain during the fall. Jàwbíhdran Ji̊ Qi̊v covers an area of nearly 58 km2 (23 mi2), and an average elevation of 5294 m (17368 ft) above sea level.
Overview
Jàwbíhdran Ji̊ Qi̊v was founded durring the late 13th century in spring of the year 1187, by Byoctîj. The establishment of Jàwbíhdran Ji̊ Qi̊v was somewhat plagued by a lack of willing colonists, leading to Byoctîj electing to pay people to resettle in Jàwbíhdran Ji̊ Qi̊v.
Jàwbíhdran Ji̊ Qi̊v was built using the conventions of Tauran durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Jàwbíhdran Ji̊ Qi̊v is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Jàwbíhdran Ji̊ Qi̊v is buildings are built arround a single restrictive cobblestone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Jàwbíhdran Ji̊ Qi̊v, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The city's Relic of the World That Was are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
A look around Jàwbíhdran Ji̊ Qi̊v makes it abundantly clear the city suffered something horrible some time ago. It’s a quiet city filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.
Civic Infrastructure
Jàwbíhdran Ji̊ Qi̊v possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Jàwbíhdran Ji̊ Qi̊v has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Jàwbíhdran Ji̊ Qi̊v has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Jàwbíhdran Ji̊ Qi̊v. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Jàwbíhdran Ji̊ Qi̊v's parks.
Jàwbíhdran Ji̊ Qi̊v has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Jàwbíhdran Ji̊ Qi̊v.
Jàwbíhdran Ji̊ Qi̊v has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Jàwbíhdran Ji̊ Qi̊v has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Jàwbíhdran Ji̊ Qi̊v has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Jàwbíhdran Ji̊ Qi̊v has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Jàwbíhdran Ji̊ Qi̊v has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Jàwbíhdran Ji̊ Qi̊v has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Jàwbíhdran Ji̊ Qi̊v has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jàwbíhdran Ji̊ Qi̊v's public wards, blessings, and other arcane systems.
Jàwbíhdran Ji̊ Qi̊v has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Jàwbíhdran Ji̊ Qi̊v possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Jàwbíhdran Ji̊ Qi̊v's grid is powered by hydrogalvanic generators.
Jàwbíhdran Ji̊ Qi̊v's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Jàwbíhdran Ji̊ Qi̊v has a first rate hospital which caters to anyone in need of long term medical care.
Jàwbíhdran Ji̊ Qi̊v has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Jàwbíhdran Ji̊ Qi̊v has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Jàwbíhdran Ji̊ Qi̊v's natural decorations nor waterways.
Jàwbíhdran Ji̊ Qi̊v has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Jàwbíhdran Ji̊ Qi̊v has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Jàwbíhdran Ji̊ Qi̊v has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Life is hard in Jàwbíhdran Ji̊ Qi̊v. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Jàwbíhdran Ji̊ Qi̊v a notably resourceful and hearty people.
Jàwbíhdran Ji̊ Qi̊v's chapel was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..
Due to the actions of local Kami, winter is short in Jàwbíhdran Ji̊ Qi̊v.
The Magmin near Jàwbíhdran Ji̊ Qi̊v are known to be more aggressive than normal.
Jàwbíhdran Ji̊ Qi̊v's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Summoning energies of tier 1 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 28
Farmers: 41
Farm Laborer: 65
Hunters: 47
Milk Maids: 31
Ranchers: 18
Ranch Hands: 40
Shepherds: 36
Farmland: 55622 m2
Cattle and Similar Creatures: 3433
Poultry: 41202
Swine: 2746
Sheep: 137
Goats: 27
Horses, Mounts, and Beasts of Burden: 1373
Craftsmen
Arms and Toolmakers: 28
Blacksmiths: 31
Bookbinders: 17
Buckle-makers: 19
Cabinetmakers: 31
Candlemakers: 45
Carpenters: 51
Clothmakers: 36
Coach and Harness Makers: 15
Coopers: 34
Copper, Brass, Tin, Zinc, and Lead Workers: 19
Copyists: 13
Cutlers: 11
Fabricworkers: 30
Farrier: 66
Furriers: 9
Glassworkers: 45
Gunsmiths: 33
Harness-Makers: 13
Hatters: 27
Hosiery Workers: 9
Jewelers: 16
Leatherwrights: 32
Locksmiths: 13
Matchstick makers: 20
Musical Instrument Makers: 19
Painters, Structures and Fixtures: 17
Paper Workers: 19
Plasterers: 18
Pursemakers: 23
Roofers: 14
Ropemakers: 13
Rugmakers: 12
Saddlers: 26
Scabbardmakers: 28
Scalemakers: 15
Scientific, Surgical, and Optical Instrument Makers: 8
Sculptors, Structures and Fixtures: 12
Shoemakers: 13
Soap and Tallow Workers: 51
Tailors: 94
Tanners: 17
Upholsterers: 20
Watchmakers: 17
Weavers: 42
Whitesmiths: 11
Merchants
Adventuring Goods Retellers: 9
Arcana Sellers: 9
Beer-Sellers: 19
Booksellers: 20
Butchers: 31
Chandlers: 36
Chicken Butchers: 40
Entrepreneurs: 13
Fine Clothiers: 36
Fishmongers: 32
Florists: 8
Potion Sellers: 22
Resellers: 59
Spice Merchants: 17
Wine-sellers: 29
Wheelwright: 21
Woodsellers: 13
Service workers
Bakers: 62
Barbers: 53
Coachmen: 19
Cooks: 54
Doctors: 28
Gamekeepers: 21
Grooms: 12
Hairdressers: 42
Healers: 35
Housekeepers: 41
Housemaids: 80
House Stewards: 40
Inns: 12
Laundry maids: 24
Maidservants: 41
Nursery Maids: 26
Pastrycooks: 44
Restaurateur: 52
Tavern Keepers: 54
Specialized Laborer
Ashworkers: 19
Bleachers: 12
Chemical Workers: 7
Coal Heavers: 26
In-Town Couriers: 29
Long Haul Couriers: 33
Dockyard Workers: 28
Gas Workers: 6
Hay Merchants: 11
Leech Collectors: 38
Millers: 31
Miners: 29
Oilmen and Polishers: 21
Postmen: 31
Pure Finder: 17
Skinners: 36
Sugar Refiners: 8
Tosher: 20
Warehousemen: 52
Watercarriers: 29
Watermen, Bargemen, etc.: 35
Skilled Laborers
Accountants: 17
Alchemist: 20
Clerk: 31
Dentists: 13
Educators: 38
Engineers: 20
Gardeners: 13
Mages: 10
Plumbers: 14
Pharmacist: 16
Professors: 5
Scientists: 10
Wizards: 6
Civil Servants
Adventurers: 13
Bankers: 18
Civil Clerks: 32
Civic Iudex: 14
Consultants: 8
Exorcist: 29
Fixers: 16
Kami Clerk: 24
Landlords: 27
Lawyers: 17
Legend Keepers: 22
Militia Officers: 105
Monks, Monastic: 37
Monks, Civic: 49
Historian, Oral: 30
Historian, Textual: 16
Policemen, Sheriffs, etc.: 31
Priests: 54
Rangers: 18
Rat Catchers: 20
Scholars: 22
Spiritualist: 22
Slayers: 7
Storytellers: 53
Military Officers: 47
Cottage Industries
Brewers: 41
Comfort Services: 59
Enchanters: 15
Herbalists: 15
Jaminators: 47
Needleworkers: 45
Potters: 21
Preserve Makers: 44
Quilters: 19
Seamsters: 85
Spinners: 37
Tinker: 14
Weaver: 35
Artists
Actors: 14
Architects: 5
Bards: 22
Costumers: 8
Dancers: 15
Drafters: 8
Engravers: 11
Fine Furniture Carpenters: 6
Glaziers: 14
Inlayers: 13
Musicians: 39
Painters, Art: 7
Playwrights: 14
Sculptors, Art: 12
Wood Carvers: 49
Writers: 50
Produce Industries
Butter Churners: 44
Canners: 47
Cheesmakers: 40
Ice Merchants: 6
Millers: 27
Picklers: 21
Smokers: 16
Stockmakers: 14
Tobacconists: 21
Tallowmakers: 31
5077 of Jàwbíhdran Ji̊ Qi̊v's population work within a Foundational Occupation.
278 work in Agriculture
1152 work as Craftsmen
414 work as Merchants
740 work as Service Workers
518 work as General Laborers
213 work as Skilled Laborers
731 work as Civil Servants
477 work in Cottage Industries
287 work as Artists
267 work in Produce Industries
7833 of Jàwbíhdran Ji̊ Qi̊v's population do not work in a formal occupation, but do contribute to the local economy. 824 (6%) are noncontributers.
Points of Interest
POI
History
The the a mantle of Charm, an a mantle imbued with notable amounts of Charm energies was created near Jàwbíhdran Ji̊ Qi̊v by in time immemorial, reportedly some time during the early 2nd century.